
Search found 48 matches
- Fri Feb 10, 2006 2:50 pm
- Forum: Programming
- Topic: [Tutorial] Programming a Simple Text Editor in C#
- Replies: 20
- Views: 5112
- Fri Jan 27, 2006 2:05 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
Ok, sorry for being a noob, but I don't fully understand the link. I can probably figure out the width, height, depth, and mipmap count, but other than that, I don't understand. Also, do I just write these values directly to the beginning of the dds? If you could, relate the values from that link to...
- Fri Jan 27, 2006 1:47 pm
- Forum: Modding Discussion
- Topic: Question about programs...
- Replies: 3
- Views: 441
Well, as of right now, your xbox has to be modded in order to get anything on/off of it. You can get more information at http://xbox-scene.com. Discussion about this is not allowed here, check the rules next time.
- Fri Jan 27, 2006 1:43 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
- Thu Jan 26, 2006 6:17 pm
- Forum: Modding Discussion
- Topic: wow,how do i turn off the softmod
- Replies: 2
- Views: 440
I used to know, but I've forgotten over the years, (Proud user of a hardmod
). But anyway, You can find an answer at http://xbox-scene.com. Also, for future refrence, you can't talk about this here, it's in the rules.

- Thu Jan 26, 2006 3:00 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
- Tue Jan 24, 2006 4:34 pm
- Forum: Modding Discussion
- Topic: noob questions
- Replies: 9
- Views: 874
Also theres a bunch of tutorials for this stuff on http://www.xbox-scene.com/, They would probably be helpful.
- Mon Jan 23, 2006 3:17 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
Thanks :D EDIT: Sorry, I have a couple more questions, 1. Do I need to do anything to the offset, or does it point to the right place already? 2. Size needs to be rounded to the nearest 512, right? 3. Can I just extract the raw data at the offset and save that to a file, and that would be the bitmap...
- Sun Jan 22, 2006 5:17 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
Ok, I seem to have found an inconsistency, Here is a bitm tag from zanzibar, with my interpretation of the structure:
Picture
Some values look right, but others don't.
Picture
Some values look right, but others don't.
- Sat Jan 21, 2006 7:02 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
:) Thanks a lot man. Now I can get back to work. EDIT: ok, just so I can make sure, concerning the below: struct bitmMeta { byte[68] data; struct image { char[4] bitm; ushort width; ushort height; ushort depth; ushort type; ushort format; ushort flags; ushort regPointX; ushort regPointY; ushort mipM...
- Sat Jan 21, 2006 5:24 pm
- Forum: Modding Discussion
- Topic: Halo 2 bitmap data
- Replies: 12
- Views: 1674
Halo 2 bitmap data
How is the information about the raw bitmap data stored inside the bitmap tags? I think I found where the offset is kept, but how can I tell, just from looking at the hex: that the map is kept internal/shared, the size of the raw data, and what the dxt version is. I've checked the insolence website,...
- Tue Jan 17, 2006 8:20 pm
- Forum: Programming
- Topic: Writing float values to hex
- Replies: 4
- Views: 932
- Tue Jan 17, 2006 7:03 pm
- Forum: Programming
- Topic: Halo Maps in Vb05
- Replies: 6
- Views: 1452
- Tue Jan 17, 2006 7:00 pm
- Forum: Programming
- Topic: Writing float values to hex
- Replies: 4
- Views: 932
Writing float values to hex
Ok, I've seen the binary representation of a floating point number, and let me just say it's not pretty. Is there a simpler way to convert a floating point number into its hexadecimal equivalent without having to find out mantissas and 2s compliments and stuff? It would really help if I could get th...
- Mon Jan 16, 2006 2:25 pm
- Forum: Programming
- Topic: help plzz
- Replies: 1
- Views: 424
Try another voice chat software program and see if it works. One I use to use while I was playing online games was ventrillo (http://www.ventrilo.com/download.php). If this doesn't work either, then I don't know what's going on. And also, it might be better if you post questions like this in the Hal...
- Mon Jan 16, 2006 2:13 pm
- Forum: Programming
- Topic: I need recommendations
- Replies: 1
- Views: 193
In my opinion, VB is a great language to use if you are just starting out and have never done any programming before. If you want to use it for modding purposes, first you should learn how to open/modify/close files (do a search for system.IO assuming you have VB 2005). Then, just look through this ...
- Sat Jan 14, 2006 1:23 pm
- Forum: Programming
- Topic: Halo Maps in Vb05
- Replies: 6
- Views: 1452
- Sat Jan 14, 2006 1:19 pm
- Forum: Programming
- Topic: change halo 2 strings in VB
- Replies: 0
- Views: 308
change halo 2 strings in VB
I'm trying to switch a string refrence from one string to another. What I think I need to do is load the string table and index, and for() through the table, then use the index value to load the correct index from the index table. Thing is, I don't know how to go about loading the string table/index...
- Sat Jan 07, 2006 12:21 pm
- Forum: Programming
- Topic: [DLL] loadtags and addbytes *example proj*
- Replies: 15
- Views: 2001
- Fri Jan 06, 2006 1:07 pm
- Forum: Programming
- Topic: [DLL] loadtags and addbytes *example proj*
- Replies: 15
- Views: 2001