whateverGamble wrote:I'd call this another Grass + Rocks + trees map
Search found 13 matches
- Sun Jul 25, 2004 4:05 pm
- Forum: Art Studio
- Topic: Volcano Map Realeased - Link
- Replies: 2
- Views: 571
- Sun Jul 25, 2004 1:15 pm
- Forum: Art Studio
- Topic: Volcano Map Realeased - Link
- Replies: 2
- Views: 571
Volcano Map Realeased - Link
Volcano map has been released at www.halomaps.org
http://www.halomaps.org/index.cfm?pg=9&fid=336&start=1
Thanks in advance for trying it out and leaving some comments.
http://www.halomaps.org/index.cfm?pg=9&fid=336&start=1
Thanks in advance for trying it out and leaving some comments.
- Wed Jul 21, 2004 3:34 pm
- Forum: Art Studio
- Topic: Volcano Map - Screenshots - Map Download Coming Soon
- Replies: 10
- Views: 1695
Oops, my mistake... But still, how unexiting is that! I want some magma, dammit! Oh.....Did I mention this is my FIRST level and I have NO prior experience in 3d graphics or game level design? This is about all I can handle at the moment. This volcano has been dormant for 245 years. It will not spo...
- Mon Jul 19, 2004 3:39 pm
- Forum: Art Studio
- Topic: Volcano Map - Screenshots - Map Download Coming Soon
- Replies: 10
- Views: 1695
Volcano Map - Screenshots - Map Download Coming Soon
The Volcano Map is almost completed. I will have a download link soon. The process of developing this first map was quite interesting. There were several periods of frustration - especially with using 3DS Max and following the "sealed world" rules. Once past those steps, the rest of the pr...
- Sat Jul 17, 2004 2:21 pm
- Forum: Art Studio
- Topic: Made Map -- Now Get "EXCEPTION!" error when openin
- Replies: 3
- Views: 689
- Sat Jul 17, 2004 11:55 am
- Forum: Art Studio
- Topic: Made Map -- Now Get "EXCEPTION!" error when openin
- Replies: 3
- Views: 689
Made Map -- Now Get "EXCEPTION!" error when openin
I made a basic map and went through the steps successfully to build a .map file. (NO error or warning messages). When I open the map file in Halo CE I get an "EXCEPTION!" error message and Halo immediately closes. I cannot run my map. Any ideas? I went back through and redid all the steps ...
- Fri Jul 16, 2004 2:15 pm
- Forum: Art Studio
- Topic: Photoshop - How do you "edit mask" & save to &
- Replies: 3
- Views: 464
Photoshop - How do you "edit mask" & save to &
I am making the ground .tif for a Halo level. I don't know how to isolate the grass area by "editing the mask" and then saving it to the "alpha channel." I know how to do that in Paint Shop, but not Photoshop
Any help would be appreciated.
Thanks
Any help would be appreciated.
Thanks
- Thu Jul 15, 2004 3:00 pm
- Forum: Art Studio
- Topic: This whole development "system" is awful.
- Replies: 10
- Views: 1332
- Thu Jul 15, 2004 2:56 pm
- Forum: Art Studio
- Topic: This whole development "system" is awful.
- Replies: 10
- Views: 1332
I hardly ever get errors, ever. If you don't make them, you don't have to fix them. Don't make open edges, don't create multiple edges, and don't mess up UVW maps. The HEK was my first time with 3d modeling too. I'm glad you're experience has been good. I think you're the exception, however. If you...
- Thu Jul 15, 2004 11:00 am
- Forum: Art Studio
- Topic: This whole development "system" is awful.
- Replies: 10
- Views: 1332
This whole development "system" is awful.
After playing with 3DS Max and the HEK tools for a week, all I can say is how awful it is creating video games in this manner. What a tedious, frustrating, time comsuming, error riddled, hit and miss, tiring process to go through. I have more respect now for video game developers. However, with all ...
- Thu Jul 15, 2004 10:34 am
- Forum: HEK General
- Topic: Error in Tool after raising terrain around edges.
- Replies: 1
- Views: 420
I'll answer my own question. The vertexs on the edges of the floor strung to the top corners of the level box. By raising the ground around the edges, many of these strung edges will overlap causing problems -- especially at the far corner. In fact, it is amost impossible to raise the ground at the ...
- Thu Jul 15, 2004 10:27 am
- Forum: HEK General
- Topic: Tool.exe does not make a "senerio" only a bsp. Wh
- Replies: 0
- Views: 296
Tool.exe does not make a "senerio" only a bsp. Wh
After getting tool to compile my level, I went to the next step of using Guerilla. The tutorial states to open Guerilla and then go to tags\levels\test\tutorial\MYLEVEL.senerio. But there isn't one. There is a a MYLEVEL.senerio_structure_bsp. But that's not what I'm supposed to open. Every time I us...
- Wed Jul 14, 2004 10:35 am
- Forum: HEK General
- Topic: Error in Tool after raising terrain around edges.
- Replies: 1
- Views: 420
Error in Tool after raising terrain around edges.
I have followed Kirk's video tutorials and have run into a problem. I export often and complie with tool.exe to catch any errors early. When I get to the stage where I "raise" the terrain to make a few hills around the edges and then I save and export and use tool.exe, I get a message that...