Search found 13 matches

by ihat3halo
Fri Sep 03, 2004 12:13 am
Forum: Modding Discussion
Topic: making weapons hang on walls
Replies: 3
Views: 612

i wanted an ironic name so i choose ihatehalo... my xbc name is arsenic253
by ihat3halo
Tue Aug 31, 2004 2:04 am
Forum: Modding Discussion
Topic: two differnt models of same vehical in same map
Replies: 5
Views: 631

two differnt models of same vehical in same map

i saw a mod once i think with 2 different model ghosts in one map...but all the other vehicals where there...so the extra ghost model wasnt swapped with another vehical. does anyone know how i can have a map with 2 diffrent models of the same vehical?
by ihat3halo
Sat Aug 28, 2004 11:35 am
Forum: Modding Discussion
Topic: doing something with pelican
Replies: 5
Views: 666

oh dude thanks...that never came across my mind
by ihat3halo
Sat Aug 28, 2004 2:18 am
Forum: Modding Discussion
Topic: doing something with pelican
Replies: 5
Views: 666

doing something with pelican

ok so i put the pelican into bg but see i want it for visual purposes not really vehicular. what im trying to really say is, is there a way to have the pelican hover and stay at a spot like they do in a sp map like silentcartographer. what happens in bg is that the pelican jus sits on the ground wit...
by ihat3halo
Fri Aug 27, 2004 11:58 pm
Forum: Modding Discussion
Topic: sparkedit and weapons
Replies: 2
Views: 538

sparkedit and weapons

im trying to swap guns and ammo equipment in a mp map but when i click on the drop list for swapping stuff theres nothing to swap with. can this only be done in sp maps or sumthing? cuz u can sure swap stuff there...anybody got any ideas?
by ihat3halo
Fri Aug 27, 2004 7:19 pm
Forum: Modding Discussion
Topic: making weapons hang on walls
Replies: 3
Views: 612

making weapons hang on walls

is ther a way to have weapons positioned on a wall...ive tried to position it in spark edit but it always falls down
by ihat3halo
Fri Aug 27, 2004 7:17 pm
Forum: HEK General
Topic: hanging weapons
Replies: 8
Views: 517

woops sry bout tat
by ihat3halo
Fri Aug 27, 2004 7:01 pm
Forum: HEK General
Topic: hanging weapons
Replies: 8
Views: 517

hanging weapons

is there a way to have weapons like stay on a wall instead of being on the ground...i positioned weapons on the wall in sparkedit...but they jus fall to the ground
by ihat3halo
Fri Aug 27, 2004 5:13 pm
Forum: HEK General
Topic: editing maps in sapien
Replies: 6
Views: 461

ok let me rephrase...umm how do i open a ce map in sapien?
by ihat3halo
Fri Aug 27, 2004 4:07 pm
Forum: HEK General
Topic: editing maps in sapien
Replies: 6
Views: 461

editing maps in sapien

ok so i heard u cant edit CE maps with sparkedit but you can with sapien...how exactly d o i do that?
by ihat3halo
Thu Aug 26, 2004 12:59 pm
Forum: HEK General
Topic: scenario tags
Replies: 2
Views: 314

scenario tags

is there anyway to get scenario tags from a map file? i want to add bots to a map using saipien but it only reads scenario tags...
by ihat3halo
Thu Aug 26, 2004 12:56 pm
Forum: HEK General
Topic: can someone please help?
Replies: 3
Views: 544

i type: "C:\program files\microsoft games\halo custom edition\tool" then it list all the commands i type: "C:\program files\microsoft games\halo custom edition\tool bitmaps C:\program files\microsoft games\halo custom edition\dat\levels\action\bitmaps" then it says The filename, ...
by ihat3halo
Thu Aug 26, 2004 12:21 pm
Forum: HEK General
Topic: can someone please help?
Replies: 3
Views: 544

can someone please help?

im new to using tool and the command prompt thingy im trying to use the bitmaps command from tool but i cant figure out what to type because i keep gettin messeges like this: "the filename, directory name, or volume label syntax is incorrect." or "the system cannot find the path speci...