Search found 14 matches

by An_italian
Sat Aug 21, 2004 4:19 pm
Forum: Modding Discussion
Topic: Injecting Custom reticles
Replies: 2
Views: 529

:shock: where can I get it?
by An_italian
Wed Aug 11, 2004 9:11 pm
Forum: Modding Discussion
Topic: Injecting Custom reticles
Replies: 2
Views: 529

Injecting Custom reticles

Hi , I need to change the plasma rifle reticle on a cache, but HMT doesn't let me inject my custom one... how can I do?

thanx for any reply
by An_italian
Wed Jul 28, 2004 1:23 am
Forum: Modding Discussion
Topic: How to make the sword glowing?
Replies: 3
Views: 668

mmmh , the bitmap are the original plasma rifle's .dds ... do u know how to do this shaders? I must swap it with somone else?
by An_italian
Tue Jul 27, 2004 3:55 am
Forum: Modding Discussion
Topic: How to make the sword glowing?
Replies: 3
Views: 668

How to make the sword glowing?

How can I make the sword glowing like this pic?
(pic is from a Flash Rider mod)

Image
by An_italian
Mon Jul 26, 2004 2:47 am
Forum: Modding Discussion
Topic: Compress a cache without SE?
Replies: 2
Views: 487

thx brotha :wink:
by An_italian
Sun Jul 25, 2004 10:21 am
Forum: Modding Discussion
Topic: Compress a cache without SE?
Replies: 2
Views: 487

Compress a cache without SE?

Is it possible? I've already tried with HME+Resizer but my map still doesn't work :(
by An_italian
Fri Jul 23, 2004 11:16 am
Forum: Modding Discussion
Topic: Adding vehicals to the other multiplayer maps battlecreek et
Replies: 10
Views: 1149

to import vehicles into levels with out vehicles select vehi tag in hmtv3 click on which vehicle you want. on the top bar change veh-unit-obje to scen-obje-yyyy then click save and open spark edit. then click on tools import tag into scenario, and then click a scenery object and then duplicate clic...
by An_italian
Thu Jul 22, 2004 5:34 am
Forum: Modding Discussion
Topic: Adding vehicals to the other multiplayer maps battlecreek et
Replies: 10
Views: 1149

mrhyperpenguin wrote:add regular vehicles are easy
just use hmt 3.5 and swap a scenery meta value to vehicle meta value
yes but , how do u make it driveble?
by An_italian
Wed Jul 07, 2004 5:23 am
Forum: Hardware & Software
Topic: error exporting models with HMT3.5
Replies: 9
Views: 945

FalseProphetNemesis wrote:Try getting a new version of HaloMapTools. The newest version is 3.5 and also make sure that you have the FIX file for it too.
I'm trying right now , thank u so much for your help :wink:
by An_italian
Tue Jul 06, 2004 10:58 am
Forum: Hardware & Software
Topic: error exporting models with HMT3.5
Replies: 9
Views: 945

mmmh nada... HMT doesn't export the model , what can be?
by An_italian
Tue Jul 06, 2004 1:47 am
Forum: Hardware & Software
Topic: error exporting models with HMT3.5
Replies: 9
Views: 945

I've tried many programs like milkshape , accutrans3d & 3dmax , but the problem I think is in the exporting the models with HMT. anyway thx for your help :wink:
by An_italian
Tue Jul 06, 2004 1:37 am
Forum: Hardware & Software
Topic: error exporting models with HMT3.5
Replies: 9
Views: 945

FalseProphetNemesis wrote:You would need a dds. plugin for Milkshape so that it can read the file and be able to open it. Try checking www.google.com. for something like that.
but the .dds plugin , isn't only for open textures? thx for your reply
by An_italian
Mon Jul 05, 2004 11:11 am
Forum: Hardware & Software
Topic: error exporting models with HMT3.5
Replies: 9
Views: 945

maybe I need a plugin? someone answer me please :(

p.s. I've searched around the forum but cannot find the solution to my problem
by An_italian
Mon Jul 05, 2004 6:29 am
Forum: Hardware & Software
Topic: error exporting models with HMT3.5
Replies: 9
Views: 945

error exporting models with HMT3.5

hi everybody. I' ve a problem to export models with hmt3.5 : if I click on "export model" it save the .obj but if I try to open it with milkshape (for example) I can't see the model :( it show only 3 line. can someone say me the correct procedure? thank u so much. p.s. sorry for my bad eng...