Search found 56 matches
- Tue Jul 31, 2007 4:40 pm
- Forum: HEK General
- Topic: Another Sapien Error >_<
- Replies: 7
- Views: 759
I really hate how it works with the tutorial map T_T Well, there goes a good day worth of tag editing. EDIT: I also just noticed wanksta's post. I'm using tags from Death Island decompiled with HEK+ for this. (First day doing CE stuff by the way, so I'm not sure if that's why :-\) And also, I'm able...
- Tue Jul 31, 2007 3:33 pm
- Forum: HEK General
- Topic: Another Sapien Error >_<
- Replies: 7
- Views: 759
All right, I'll try disabling it. EDIT: *unplugs controller* Nope. Same error without the controller stuff. 07.31.07 20:34:03 a hobo pc 01.01.00.0609 ---------------------------------------------- 07.31.07 20:34:03 reference function: _write_to_error_file 07.31.07 20:34:03 reference address: 401b13 ...
- Tue Jul 31, 2007 3:24 pm
- Forum: HEK General
- Topic: Another Sapien Error >_<
- Replies: 7
- Views: 759
Another Sapien Error >_<
Well, whenever I try to open my scenario in Sapien, I get this error log: 7.31.07 20:14:31 sapien pc 01.00.00.0609 ---------------------------------------------- 07.31.07 20:14:31 reference function: _write_to_error_file 07.31.07 20:14:31 reference address: 401b13 07.31.07 20:14:31 Couldn't read map...
- Thu Mar 09, 2006 3:01 pm
- Forum: Project Recruitment
- Topic: Super Multi-Modder
- Replies: 9
- Views: 969
- Wed Mar 08, 2006 5:49 pm
- Forum: Programming
- Topic: Programming: Loading Halo2 Maps In VB
- Replies: 35
- Views: 9999
go to planet source code (http://www.planet-source-code.com/vb/) and search for common dialog
- Wed Mar 08, 2006 12:27 pm
- Forum: Project Recruitment
- Topic: Super Multi-Modder
- Replies: 9
- Views: 969
- Tue Mar 07, 2006 12:14 pm
- Forum: Project Recruitment
- Topic: Super Multi-Modder
- Replies: 9
- Views: 969
- Mon Mar 06, 2006 7:09 pm
- Forum: Project Recruitment
- Topic: Super Multi-Modder
- Replies: 9
- Views: 969
- Mon Mar 06, 2006 12:52 pm
- Forum: Project Recruitment
- Topic: Super Multi-Modder
- Replies: 9
- Views: 969
Super Multi-Modder
I am starting a new program called The Map Project (TMP). Bascially, it can mod Halo, Halo PC, Halo Mac, Halo CE, Halo 2, Stubbs the Zombie, Stubbs the Zombie PC, and Halo 2 PC when it comes out. It can already do these things after 1 night of work: Halo: Recognize Get real map name Halo PC: Recogni...
- Sun Mar 05, 2006 3:07 pm
- Forum: Programming
- Topic: Big Project Plan Need Major Help
- Replies: 3
- Views: 585
- Sun Mar 05, 2006 2:05 pm
- Forum: Programming
- Topic: Programming: Loading Halo2 Maps In VB
- Replies: 35
- Views: 9999
- Sun Mar 05, 2006 7:13 am
- Forum: Tutorials
- Topic: Misc: How not to get an Exception
- Replies: 47
- Views: 7515
- Wed Oct 26, 2005 2:16 pm
- Forum: Cafe
- Topic: Halo Evolution Lives!!!!
- Replies: 3
- Views: 429
Halo Evolution Lives!!!!
We FINALLY got everything back up and running... For those of you who dont know, Halo Evolution is a 2D MMORPG based on Halo (not the Halo Maps, just the general idea). The game was first started by xXHunterXx (HunterXI), but he got me to code it cause he sucked at VB. The BETA testing will be start...
- Mon Sep 05, 2005 12:20 pm
- Forum: Cafe
- Topic: Halo Evolution
- Replies: 2
- Views: 404
Halo Evolution
Halo Evolution. The ONLY Halo ORPG. -=[Game Info]=- This project was started by HunterXI, who later recruted me to be the coder becasue he sucks at VB. The object of Halo Evoluion is to be the best, to just tear apart anything that gets in your way of becoming the number 1 player! -=[Website]=- The ...
- Mon Jun 20, 2005 2:00 pm
- Forum: Programming
- Topic: VB: Open with default program
- Replies: 0
- Views: 337
VB: Open with default program
Ok. This tutorial will teach you how to open an item with the default program, for instance this could be used for if you you dont know what program they use to open a file. They might have a microsoft Word document but open it with StarOffice. 1. So, first lets make a new app. a. Open up Visual BAS...
- Thu May 12, 2005 1:21 pm
- Forum: Project Recruitment
- Topic: Headlong CE
- Replies: 3
- Views: 821
- Tue May 10, 2005 2:11 pm
- Forum: Project Recruitment
- Topic: Headlong CE
- Replies: 3
- Views: 821
Headlong CE
Thats right! I plan to recruit a team of mid- and highly-experienced modelers, skinners, and map and tag designers. It would be really awesome if we could get some of the people who created Zanziber CE, Foundation CE, and New Mombassa. (we wouldn't have to make alot of models, sounds, or tags :D ) I...
- Mon May 09, 2005 2:27 pm
- Forum: Hardware & Software
- Topic: |@_@| Creating .DDS files with 3DS MAX 7 |@_@|
- Replies: 1
- Views: 213
|@_@| Creating .DDS files with 3DS MAX 7 |@_@|
How can I create and edit a .DDS file with 3DS MAX 7?
I really need help. I am going to gether a team of people and attempt Headlong CE. PM me if you want to help, and post if you know how to DDS-ify 3DS MAX 7.
|-)HaloKiller(-|
I really need help. I am going to gether a team of people and attempt Headlong CE. PM me if you want to help, and post if you know how to DDS-ify 3DS MAX 7.
|-)HaloKiller(-|
- Mon Mar 14, 2005 1:43 pm
- Forum: Programming
- Topic: TIMER()
- Replies: 6
- Views: 598
- Sat Mar 12, 2005 9:10 am
- Forum: Programming
- Topic: TIMER()
- Replies: 6
- Views: 598