u can fly the covie dropship, u just have to get in the right seat
so how would u know if its glitchy if you havn't even flown it yet?
Search found 8 matches
- Tue Jul 20, 2004 8:42 pm
- Forum: NTSC Downloads
- Topic: Assault on the Control Room: Cyberspace (SP->MP)
- Replies: 30
- Views: 6529
- Tue Jul 20, 2004 7:33 pm
- Forum: NTSC Downloads
- Topic: Iceworld2k for xbox-beta
- Replies: 43
- Views: 9089
- Tue Jul 20, 2004 7:14 pm
- Forum: NTSC Downloads
- Topic: Assault on the Control Room: Cyberspace (SP->MP)
- Replies: 30
- Views: 6529
- Tue Jul 20, 2004 6:14 pm
- Forum: NTSC Downloads
- Topic: Assault on the Control Room: Cyberspace (SP->MP)
- Replies: 30
- Views: 6529
- Tue Jul 13, 2004 4:21 pm
- Forum: Modding Discussion
- Topic: simple vehicle/scenery swap
- Replies: 4
- Views: 801
ok, now im having problems with it again for some reason i cant get the stationary shields on rr to change to hogs, instead they just disappear i'll list all the steps i take so someone can please point out which step im doing wrong 1. ftp a good copy of rr's cache003.map to my computer 2. use halo ...
- Tue Jul 13, 2004 11:13 am
- Forum: Modding Discussion
- Topic: simple vehicle/scenery swap
- Replies: 4
- Views: 801
- Tue Jul 13, 2004 1:15 am
- Forum: Modding Discussion
- Topic: simple vehicle/scenery swap
- Replies: 4
- Views: 801
simple vehicle/scenery swap
im pretty new to modding so im probly not doing something very simple im using hmt and im changing the scenery tag to vehi unit obje and saving so it goes to the vehi area but then every time i swap it with a vehicle and save it doesn't save right and the meta size is 0 anything in particular im doi...
- Sat Jul 10, 2004 9:16 am
- Forum: NTSC Downloads
- Topic: Take Cover V2 UPDATED!!!!
- Replies: 16
- Views: 5357
turrets would be good, just make em that as soon as you fire they reach their target, that way it'll be pretty dangerous to take up a ghost it kinda sucks that you havn't got much feedback, but this is really a good map to play because it adds some more strategy with the thing above the base and tha...