need some help with sp to mp

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mfunnyman





Posts: 41
Joined: Mon Mar 08, 2004 1:12 am

need some help with sp to mp

Post by mfunnyman »

Nulling Out BSP Decals

This is very easy. Open the BSP file you extracted with HHT in a hex
editor. Search for the ASCII string 'vnes' and once the hex editor
locates it, go back untill you find a reflexive. Write that reflexive's
chunk count as '00'.

can some wane thel me what he meens with that
i realy dont get it

and how do you find your spawn points or what so ever when the new spsb is in place
plz some wane help me
Happle





Posts: 11
Joined: Sun Jul 04, 2004 8:54 pm

Post by Happle »

what map are you trying to convert?
mfunnyman





Posts: 41
Joined: Mon Mar 08, 2004 1:12 am

Post by mfunnyman »

2 betrails
now187





Posts: 6
Joined: Mon May 24, 2004 8:20 am

same problem here

Post by now187 »

i have the same problem here i raelly dont get it :(
pokecancer




Socialist Revivalist Construct Wave
Firestorm ONI

Posts: 226
Joined: Wed Mar 10, 2004 10:37 am

Post by pokecancer »

you can search for that section by searching the document for "mtib". It should be the first one and 3 or 400 bytes below you will see those senv.
look at the xinject post in files if you are still confused.
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