thanks for all the comments guys
@[XBOX]BigAFair: I could tell you how to uv map in lightwave but not max lol
@Nsomnia1337: Least it has an effect then
@blink 182: Yeah I did raise the first row and not the second.. but the faces arent twisted, well.. they aren't the ones giving me problems..
@AkmAssassin: I know which faces are giving me the errors.. it's only 4
I've tried remodeling them.. re-uvmaping them.. etc.. kinda stumped..
@jimmsta: Its just the light.. the out side of the bases are 12 sided..
I'll get a pic up of the 4 faces that give me errors.. all of them seem to have one thing in common as they all connect the middle bases to the landscape..
edit:. Ok here's a image of my prob... the face with the red dot is giving me hell.. well it's 1 of the 4. Another of the 4 is situated the other side of the building.. and the other 2 are in the same position on the opposite side of the map.. also by my building..
I've checked for loose vertice.. welded and unwelded the bases to the level and back.. any suggestions?[/img]