breakable surfaces

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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gamble





Posts: 378
Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas

breakable surfaces

Post by gamble »

ok, im making a piece of scenery that should have breakable surfaces. So i went back into max cuz i forgot to do it the first time, and i put a - after all the materials. When i tried to compile the scenery, it made me make a new shader for the panels- surface even though the shader should just be panels right? i don't need a shader with the - for each one do i?
deadshot





Posts: 9
Joined: Wed May 26, 2004 3:59 pm

naming

Post by deadshot »

did you name the texture in max right it should be something like tutorial_metal_panels or something like that.
gamble





Posts: 378
Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas

Post by gamble »

you know, i don't know but.....


can I do the add - to the end for breakable surfaces thing on scenery? cuz thats what i did it on. It might work on maps but i don't know on scenery
New Age





Posts: 615
Joined: Sat Feb 07, 2004 5:46 am

Post by New Age »

breakable scenery?
what are you trying to do?
Yippy-kye-yay Mother Fucker
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