Im positive this can be done, but however when I do this for my new mod,my beta testers get blue screen or cant join at all, let alone hear anything i say.
Should I be recursively duplicating to fix this problem?
Please stop removing my sig. The last mod who edited it said height was 125, and thats what I put.
So duplicate the weapon or duplicate it recursively. Just to let you know telling me to do what i always do isnt much help, considering I havent done it before and thats why Im asking
Wont fixing system link screw something up since its a bsp conversion as well as model injections and other things added to the map?
Please stop removing my sig. The last mod who edited it said height was 125, and thats what I put.
I had duplicated a weapon earlier and we had horrible connections, so I gave him the same exact patch that I had on my map and yet we still lagged and he wouldnt be able to join the game.
Please stop removing my sig. The last mod who edited it said height was 125, and thats what I put.
When you dupe certain tags, like the weap, vehi, bloc, etc, it breaks the system link compatibility. This means that they wont be able to join when if you started the game after its been started and if they do get in there are inconsistancies between the two of you. If you have the latest version of entity there is an option to fix system link.
ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
So the fix system link will be able to fix it if I duplicate weapons? Should I only do that once the map is finished, or can I fix it as many times as possible after each update I make and need to test?
Please stop removing my sig. The last mod who edited it said height was 125, and thats what I put.