Adding Attachments
Adding Attachments
I want to add Attachments under Variations in masterchief's HLMT so that I can attach fire to masterchief's head. I tried to add the turret attachment from the warthog to masterchief, but that gave me a broken ident. How would I go about doing this?
- killarzachary
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Re: Adding Attachments
I think you need to attach it under the biped tag. I know theirs an attachments tab their in the chunk cloner.Genetic wrote:I want to add Attachments under Variations in masterchief's HLMT so that I can attach fire to masterchief's head. I tried to add the turret attachment from the warthog to masterchief, but that gave me a broken ident. How would I go about doing this?

no, hes right, its the hlmt. Just ignore the broken idents.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
When I try to add the turret attachment from the warthog to masterchief, it says "The offset of the reflexive you are trying to paste is too high for this chunk size."
Edit: If I was to attach a marker to masterchief's head, but I also wanted to null out the head so you can't see the head, how would I go about doing that?
Edit: If I was to attach a marker to masterchief's head, but I also wanted to null out the head so you can't see the head, how would I go about doing that?
- killarzachary
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You'd going into the model for the masterchief and null the node fot its head.Genetic wrote:When I try to add the turret attachment from the warthog to masterchief, it says "The offset of the reflexive you are trying to paste is too high for this chunk size."
Edit: If I was to attach a marker to masterchief's head, but I also wanted to null out the head so you can't see the head, how would I go about doing that?

- killarzachary
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Interestingly enough, I just wrote a tutorial for this. If it doesn't make sense, tell me. I write my tutorials for personal use only, so there's probably a few things that'll be confusing.
I know the last 3 steps are improper, but I wasn't completely sure how to properly null it out. It seems to work fine anyway.Open the chunk cloner for the warthog's [hlmt]
Copy the default Variations chunk to the clipboard
Open the chunk cloner for masterchief's [hlmt]
Overwrite the default Variations chunk
Open the Meta Editor
Scroll down to Variations -> Attachments and swap the SID to flashlight
Swap the Attachment to the object you want to attach
Open the Chunk Cloner for masterchief's [mode]
Expand the LOD reflexive and then the helmet reflexive
Click the Permutation reflexive and delete it