MC concept- MASSIVE UPDATE 6/14

Wanna show off your Sig/Avatar/artwork. Well this is the place to do it!
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Xiion




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MC concept- MASSIVE UPDATE 6/14

Post by Xiion »

just a helmet concept i started up today, took me about an hour to do the sketch, i didn't use a reference picture, just my memory, so rate and comment. ill be painting it up sometime this summer...
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UPDATE!!!!!!!
I've been painting with Photoshop and Painter Essentials 2 for about 3 hours now, and this is what i have so far:
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to do list:
1. Make visor less firey, and more glossy/shiney (dont know how ot do this, so someone give me some tutorial links preese!)
2. do some more shading/ lighting touchups.
3. color in any white areas left over.
4. maybe throw in a bg?
Last edited by Xiion on Wed Jun 13, 2007 10:01 am, edited 4 times in total.
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D4rkFire




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Post by D4rkFire »

Really good if its just from memory.
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Post by Xiion »

i've been practicing alot at school, so i finally got the chance to do it, since its summer time and all, so ill be painting it up when i work on my coloring skillz... this'll just be a fun little "project" to do over the summer.
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Post by xbox »

looks great but I would fix the indentation of his visor, it should be completely spherical.
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Post by Jordan »

That's really impressive from just memory. Even with a reference, that would still be some nice work. :)
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Post by HPDarkness »

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That glossy enough? AIM me for the PSD. You signed off literally right as I dragged the file into the window.
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Post by Xiion »

its not all that gold, its too orange... not really liking the effect that you used on it either, i was thinking more on the lines of an image reflection..
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Post by Cuda »

the best course of action to do is try to mimic actual Sheen. Pick a light angle and find something you like. A car for example, will give you good ideas on how to set up and plan your lighting and glossy look.
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Post by Xiion »

ill mess around with terragen to find shadows, and ill use cinema 4d to produce my angles, and lighting effects.
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Post by JacksonCougAr »

So resourceful :shock: ... I only barely know PS... :?
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Post by Jordan »

Only thing I really dislike is the glare, other than that it's maaad gooood.
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Post by GametagAeonFlux »

It looks like you painted with a sponge.
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Post by Xiion »

GametagAeonFlux wrote:It looks like you painted with a sponge.
i actually used a sponge like brush, but it could just be the details i had added in that you are talking about?
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Post by MaestroMan »

Woah dude, You should have shown me how to use those brushes before I handed in my end of year exam art project (nooo!!) Nice.
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Post by JK-47 »

Looks pretty cool so far :)
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Post by xbox »

I don't know about you but I like this color for the visor (halo 3's visor is more yellowy)
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Post by Cryticfarm »

WAY TO YELLOW!
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Post by xbox »

yes but that is the color of halo 3's visor, if that is what this is. If not then it doesn't realy matter
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Post by Xiion »

xbox wrote:yes but that is the color of halo 3's visor, if that is what this is. If not then it doesn't realy matter
the visor in your sig looks a bit like a goldish orange yellow... more on the inbetween of yellow and orange... so ill stick to a mixture. but be weary that is NOT the final version. i will be doing some 3d editing as soon as i can figure out why my pen tablet isnt working in cinema 4d >.>
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Post by xbox »

yeah well thats a cgi render with the reflection of the sunset.
but I went to bungie.net and lloked at some screen shots and It is more gold
I guess the brightness was just set to high on my T.V. for the BETA
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