So, for my new warlock skin Im trying to get the MC to have the proper self illumination maps. As of now, I know you have to duplicate the MC bitm, edit it so the only white parts are where you want it to glow, switch the stem reference in the shader tag to allow illumination, and duplicate a chunk in the shader tag so the shader can use your glowy bitm. However, which stem should I change it to? Ive tried almost all of the ones that allow illumination but they dont work. Also, does it matter which chunk I clone in the resources reflexive in the shader tag, or could it be any one I choose?
Thanks for your help