H4X3D Cameras

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inferno
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H4X3D Cameras

Post by inferno »

A awsome new command i just learned about. involving freeing the camera from the player and useing it as a seprate part of the player. W00t

i did a video. it about 10 minutes long. including a Tutorial at the end on how its done. including all related commands and controls for your charcather and the camera when they are sperated. :P this would be great for a machinima maker becuase it removes most of the hud (except text) and its is easy too manuver around.

have fun.

http://infernopyro.sitesled.com/H4X3D%20cameras2.wmv

tell me what you think. although i know the videos not that good. i did it all by myself :P
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Locke




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Post by Locke »

I remember when I found the camera controls two years ago. I had lots of fun that day. A 10 min. video on how to do Debug_camera_save and Debug_camera_load seems a bit excessive. A text tutorial would have been better. Also, if you lose your character, you mentioned the Camera_control 0. That works to take you back to first person. But, another way you can do it is, while in the debug camera, type "Cheat_teleport_to_camera" and your player will be teleported to the camera's location.
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TomClancey





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Post by TomClancey »

pretty cool video, you need console for this right? because i have it activated. its much better than flycam, because you guy doesnt move wen the came does.
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