Rendering

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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matrixdragon99





Posts: 26
Joined: Sun Oct 08, 2006 6:43 pm

Rendering

Post by matrixdragon99 »

can anyone help me make my renders look more real?
I was looking through the renders galellyery and the thread, and i heard the term cube mapping. What is it?

Also the reflections never look right. how do i fix it?
if someone could direct me to a detailed tut, it would be great. ( i already saw the original how to render thread.)

also, for extracting the bitmaps, they never look as high quality as everyone elses (yes i understand the mip maps thing) am i taking the textures from the wrong spot?

PS, yes i relize this is ther wrong spot, but it seems like no one is at the help desk
Doom




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Post by Doom »

This is not the place to ask. Look around more, don't just post somewhere random and expect a instant answer.

Try the Art Studio or the 3ds Max Render Help Thread

-Doom
Image
Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
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