Breaking 50 Multiplayer map limit

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Do you think the Multiplayer map limit will ever be broken?

Poll ended at Wed Sep 06, 2006 1:59 pm

Yes
8
80%
No
2
20%
 
Total votes: 10

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scynide




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Breaking 50 Multiplayer map limit

Post by scynide »

Most people say that this cannot be done, but I say that anything can be done if you put your mind to it. I have been trying to do this for a couple of days now and I have not have full sucess, but had some. I opened the mainmenu.map in Entity 1.1.7 (My Entity 1.2.1 won't open any mainmenu(s) for some reason) and went down to the matg section. I clicked globals/globals, and then right clicked and hit clone chunk. I went to the bottom + and clicked it, and then the sub one. Then I went down to the Multiplayer Reflexive and clicked its +. I went down to "Chunk - Number: 49 - Name: multiplayer49.bitm - Size: 3172" and Cloned Chunk and made 2 more. I noticed that this increased the number of possible maps in the Meta Editor. After I signed, FTP, and tested this, it would not load the start screen. (I did clear my Cache)

I was wondering if anyone knew why it would not load. Is there like a matg size value that has to be exact or am I just heading down a road with a dead end? I hope this goes somewhere toward breaking the limit, because I am tired of have to pick and choose between which good maps I want and which I don't. :( Being able to have 100 maps would be awsome for me. (I know some people will disagree, but lets not argue)
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

It might happen, everything is possible.
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UntoldLegendxx





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Post by UntoldLegendxx »

I'm not sure but i believe someone said something about the .xbe being part of the reason.
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battleman021
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Post by battleman021 »

It may happen you never know...
thx alot :)
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Post by Doom »

If anything I would also have to agree with Guardian. I belive it would be in the xbe also.

Doubt it will happen though.

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xzodia




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Post by xzodia »

thats what they said about ai in mp :P
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scynide




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Post by scynide »

Ok. I will try taking a look into the .xbe in Hex. *Cringes* That really kills my eyes though. Does any one have any idea where I should start looking in the .xbe? Some ideas as to what might be stopping me from loading the mainmenu or just whatever?
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a mammoth




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Post by a mammoth »

yea I read somewhere on these forums that the limit is defined by the xbe, xbox7887 could probally figure it out if he wanted to.
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