So, Ive gotten into Shader Swapping and shit like that... It works for weapons, (Like a BR looking all X-ray and Plasma like With the Energy sword over it)
But it wont work for Vehicles or turrets, Crates, Explosives... And other things like that. Im using the same method as i use when i do a weapon, But it just makes the object invisable.
Anyone have any ideas?
[Mode] Question
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Shader Swapping at its Finest.The Flying Dutchmen wrote:stop shader swapping.. try learn how to do it first, or try skinning.. shader swaps are mostly cheap
Shader swapping isn't slways bad Dutch, also, you have to start somewhere right?
I think that the Brute_Plasma_Rifle illumination, and Beam_Rifle_Battery are 2 of the cooler looking shaders. Also, if you import shaders from map to map, you can have animated textures, like in Greennc's beaver creek where the binary numbers scroll throughout the map.
Formerly known as Limpmybizket.