Editing The Sky

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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SlickKilla





Posts: 14
Joined: Wed Feb 18, 2004 2:15 pm
Location: Boom-Shakalaka

Editing The Sky

Post by SlickKilla »

How exactly do you edit the sky for bloodgulch. I looked through the files with htm3 and couldnt find the appropriate sky one. any comments?
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FUZZ





Posts: 371
Joined: Mon Dec 22, 2003 11:53 pm

Post by FUZZ »

The file is there in hmt, but when u open it up it appears black. try exporting it and opening it up it photoshop
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IADestr0yer





Posts: 15
Joined: Sat Jan 31, 2004 8:17 am
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well

Post by IADestr0yer »

I've done alot to blood gulch, but When i edit the sky, and then import it again, there is some very odd grainy swirls in the sky and I could not remove them. I mean I never really tried but still..
SlickKilla





Posts: 14
Joined: Wed Feb 18, 2004 2:15 pm
Location: Boom-Shakalaka

Post by SlickKilla »

i tried saving the sky but it says it has to be dxt 1. i save it as 1 it says something else i save it as 3it says sumthign else i save it as 5 it said something else. what do i save it as
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modbox14





Posts: 45
Joined: Mon Jan 19, 2004 9:23 pm
Location: AZ

Post by modbox14 »

swap the sky w/ invisibility
......Halo 3... kinda sickning... or not ... or so... or not......
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