vehicle coordinates in insolence: wrong?

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danz0r





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vehicle coordinates in insolence: wrong?

Post by danz0r »

so, in the scnr tag in headlong i was looking under the 'vehicle placement' tag. obviously, i guessed this is where vehicles were placed in the map.
now, there were only 6 options in the drop down menu, and i assume there are more than 6 different vehicles on the map (2x spectres, warthogs etc).
still, i investigated and used glitchy's coordinate finder.

i entered a couple of coordinates into the finder and they are nowhere near any vehicle spawns. i thought they might have been turrets, but again, they were placed way off.

also, i edited the x, y and z coordinates of all the items im the list, and not one vehicle was in a different position.

now, either i entered the coordinates incorrectly, or insolence is displaying them incorrectly. which one is it?
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shade45




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Post by shade45 »

its probably the cord finder giving u bad co-ords, becouse insolence is reading them straight from the map file so they should be right
danz0r





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Post by danz0r »

thats what i said. i took the coordinates from insolence and put them into the coordinate finder, and they were waaaaaay off.

whatever
nifebender





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Post by nifebender »

well if the cord finder is wrong then it would be way off.
Spammy




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Post by Spammy »

Vehicles in MP don't spawn through the vehicle placement of the scnr tag. They spawn through the collections(netgame equipment) part. Otherwise they would never respawn once destroyed.
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