addind npc/AI

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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|tHC|ramrodfarva





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addind npc/AI

Post by |tHC|ramrodfarva »

is there a way to add like a elite and a grunt or like a wrait or pelican or something that walk/fly along a path or even just adding a grunt
babelfish





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Post by babelfish »

I don't know how but there is a way.(I think)...maybe. Probably. :D
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germaNNoob





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Post by germaNNoob »

Theres a way to add AI. But you only can add Ai that looks like the MC (and nomraly its insane run and shoot tactic).
But anyway, theres a way to change the MC skin and to use instead of that another Skin (elite, grunt or whatever) u just need the .mp tags.(they r not included in the HEk or CE)

U should search for the AI tutorial, made by Death. U need this tut and the delimiter tag. If u know how, u can also create a new actor_variant tag. But try the Tut, its pretty good.
I tried hard and i failed miserably. The lesson is: never try?
Patrickssj6




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Post by Patrickssj6 »

Yoiu can also add AI like hunters and Mc if you have the tags like me.i HAVE THE GRUNTS FIGHTING EACH OTHER.Sry for caps
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germaNNoob





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Post by germaNNoob »

Grunts fighting each other? Is this included in the HEK u posted in ur vivid-ab.-forum?
I tried hard and i failed miserably. The lesson is: never try?
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