Cyborg's Size

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Skeens





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Cyborg's Size

Post by Skeens »

Is there a way to edit the size of the cyborg by hex editing? I know you can change the head size and stuff with a program like 3D Studio Max, but is there a way to do it with just hexing or using HMT3?
Ang88





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Post by Ang88 »

you can open up the .obj file using a hex editor, but then you will just be seeing this" v 0.4 0.5 0.2" which is the verticy then the XYZ cordinates, it would be very hard to visualize what your changing
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Runner





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Post by Runner »

Is there an application so you can edit collision models, so if you made a giant MC it would act like he is giant where he got hit, not just look like hes big...Like if a banshee was flying into his 50 foot high head it would kill him instead of the banshee just flying through his head model.
[VC]CaptainValor




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Post by [VC]CaptainValor »

Well are the collision models tied to any model we can edit?
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Veegie




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Post by Veegie »

col. models are built into the game

thats it

its a format that no one really knows how to re-create at the time

maybe MonoxideC does :?

but until then...we have to fly through 50 ft tall mc's
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Robbybertu





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uhh

Post by Robbybertu »

well in an model there is what is called the collision model mesh and it fits perfectly in an virgin model.but if you edit it; the collison model mesh will still be the same even though you mc is 50 tall.we cannot edit them because they are parts of the map, like a base.
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