What am i supposed to do?

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{BD}Madness





Posts: 6
Joined: Mon Sep 19, 2005 8:33 am

What am i supposed to do?

Post by {BD}Madness »

I need to know...when i do the tool structure levels\*Map folder* *Map .jms* command. It comes up a lot of errors and it creates a .wrl file in my HaloCE directory, what am i supposed to do?
SuperSunny





Posts: 231
Joined: Sat Jan 17, 2004 9:41 pm

Post by SuperSunny »

Ok, import your wrl file into your level geometry in Max. It'll show you where the errors are.

If you get pissy at the process, don't. It's a good thing for the game to show you where the errors are, or else if you get it in-game with errors, prepare to be falling down all over the place in collision errors.
Creator of Cel-Shaded BG...
{BD}Madness





Posts: 6
Joined: Mon Sep 19, 2005 8:33 am

Post by {BD}Madness »

It really didnt show me a thing, im so sick of that
damn .wrl file. When i do that command it come a list like "Choose a shader for example_tutorial_plate and it come a list with 9 answers and i wonder which one am gonna choose.
Patrickssj6




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Post by Patrickssj6 »

furst of all when you import uncheck all three boxes that come up.Next the other thing is you forgot to craete the shaders.
...left for good
{BD}Madness





Posts: 6
Joined: Mon Sep 19, 2005 8:33 am

Post by {BD}Madness »

Create a shader?

Err...i'm new with the create stuff and i wonder if you can be more specific when you say that, and how i create a shader for the plate.
Patrickssj6




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Post by Patrickssj6 »

Just follow the Hek video tutoeial.He creates haders in Guerilla before compiling the map :wink:
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