Blender Moddelling *whatever*

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
Incindeary





Posts: 88
Joined: Fri Aug 26, 2005 4:16 pm
Location: Over the counter pills

Blender Moddelling *whatever*

Post by Incindeary »

I have Blender for a modelling program and i need help:
how can i export/import a banshee model from HMT 3.5 or sparkedit to blender and remodell it?

please help a n00b

thanks a ton guys
Please read the new signature policies!
Your avatar was oversized!
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

well i dunno if iot would work with blender cause we had some problems with it.Well another problem is you got a certain amount of vetices and you can just move them but not add or delete some.Some programs like 3ds max an gmax add automatically vertices and make the model useless.A program that worked preetty well is Milkshape
...left for good
Sastrei





Posts: 18
Joined: Tue May 31, 2005 8:54 am

Post by Sastrei »

I haven't fiddled with import/export, but I know that Blender reads the HMT exported models just fine, including all the odd webbing all over them.

-Stefan-
Incindeary





Posts: 88
Joined: Fri Aug 26, 2005 4:16 pm
Location: Over the counter pills

Post by Incindeary »

I got gmax now and it says it works with halo and i want to remoddel a banshee into a bomber looking thing, is there away i can import/export it so that is looks like the banshee and i add things on it
Please read the new signature policies!
Your avatar was oversized!
Post Reply