Phenomena's Biped Problem

Discuss general issues about modding HaloPC. Post ideas for mods here.
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=>NeOn<=





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Phenomena's Biped Problem

Post by =>NeOn<= »

Right now I'm using Phenomena's plugin for HMT. When I switch my cyborg with a hunter or any other unit, they dont have weapons when i start! It's fine when i do it with ai because they have actors and actor variants. How do i make my hunter have melee and fuel rod?
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Phenomena





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Post by Phenomena »

*sigh* swapping bipeds has nothing to do with the plugins, and never use HMT to swap bipeds, use HHT to swap all the MC's dependencies with my that if the new biped
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=>NeOn<=





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Post by =>NeOn<= »

well can i use the dothalo dependency swapper?
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Phenomena





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Post by Phenomena »

dunno
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And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
=>NeOn<=





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Post by =>NeOn<= »

i understand in ur first post that u have to swap dependencies with the mc. but i dont understand after that. with my that if the new biped? :? also, plz tell me which section i should swap the dependencies. also, how do i add dependencies?

edit: i already know it's got nothin to do wit da plugins. i thought there would be flags to check or anything else that has to do with your plugin.
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MasterNeoChief




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Post by MasterNeoChief »

Dothalo works too. Phenom you silly dummy.
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