Halo PC libraryMP Freezes?

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
halogodlex2





Posts: 201
Joined: Wed Dec 31, 2003 1:12 pm
Location: halo............ALL THE TIME
Contact:

Halo PC libraryMP Freezes?

Post by halogodlex2 »

i dunno y
j4s[p]





Posts: 178
Joined: Thu Nov 06, 2003 11:55 am
Location: Under Your Bed...
Contact:

Post by j4s[p] »

You must have done the same stupid thing as me. Just make sure you apply the patches to bitmaps.map, sound.map, and ui.map instead of patching them to the library.
halogodlex2





Posts: 201
Joined: Wed Dec 31, 2003 1:12 pm
Location: halo............ALL THE TIME
Contact:

Post by halogodlex2 »

dude i did put the patches to putput MP and it froze
A Trooper





Posts: 43
Joined: Thu Jan 08, 2004 8:00 pm
Location: ....

Post by A Trooper »

read tha tut.... geez


2. LibraryMP.Bitmaps.Required.ppf - This contains the texture for the nuke launcher,
and is *REUIQRED*.
[-- Apply to BITMAPS.MAP --]

3. The LibraryMP.Sounds.Required.ppf - Nuke Launcher sounds. Also *Required*
[-- Apply to SOUNDS.MAP --]
Image
- A Trooper
Robbybertu





Posts: 214
Joined: Sat Dec 13, 2003 7:03 pm

OMG

Post by Robbybertu »

You dont apply anything to putput idiot it comes with the map and its called 'putput' . apply to sound,bitmaps,and UI
SCHOOLS OUT BITCHES!
:)
Barber





Posts: 229
Joined: Mon Nov 03, 2003 2:49 am

Post by Barber »

mine froze...after 3 awesome games...and i read the readme completely and followed directionsl...it was the first time my halo PC froze but you should expect uber 1337ness to freeze anything.
fusional




Wordewatician 100

Posts: 148
Joined: Sun Dec 14, 2003 2:45 pm

Post by fusional »

The thing what gets me .... is why, after people seem to know how to apply ppf patches, hence knowing what they are, decide to patch all 3 ppfs to the putput.map file.

They are patches, which means they make changes to the file, so it would make sense that 3 different ppf patches wouldnt go on the map, or they would be 1 friggin ppf, I mean cmon, thats common sense, why have 3 seperate patches when you could of used one with all 3 changes in it.

LOL, some people eh...read, the, read me!
JD





Posts: 33
Joined: Sun Oct 05, 2003 5:27 pm

Post by JD »

Barber wrote: but you should expect uber 1337ness to freeze anything.
never again... :shock:
halogodlex2





Posts: 201
Joined: Wed Dec 31, 2003 1:12 pm
Location: halo............ALL THE TIME
Contact:

Post by halogodlex2 »

well maybe the changes were too big to fit on one ppf
fusional




Wordewatician 100

Posts: 148
Joined: Sun Dec 14, 2003 2:45 pm

Post by fusional »

halogodlex2 wrote:well maybe the changes were too big to fit on one ppf
Wrong.

PPF patches merely change values that are there, they dont add them ... You can't create PPF patches if the original and patched files differ in size. HMT gives you a nice little error.

You should read up a little bit about PPF files...
Post Reply