Two man tank in Assault on the Control Room
Two man tank in Assault on the Control Room
I replaced the warthog in Assault on the Control Room with a tank that requires two people. One is the driver, and the other is the gunner. And I had to keep the cannon the warthog gun because the scorpion cannon doesn't seem to appear when I try to put it in. The tank's WAY far from perfect, but I wanted to share it with you all:
Download here.
Download here.
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- Posts: 449
- Joined: Sun Nov 30, 2003 7:06 pm
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- Posts: 502
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that reminds me, i would love to see a p-nade that explodes only when u let go of the grenade button.Edwin wrote:he he, land mines, what a great idea.
E.X. someone gets ur flag, stick em, when they get 2ft. from the base, let go (BOOOM). would be a great mod, and very even (cause only 1 nade at a time). anyone figures that one out, and ill bow down.
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- Posts: 502
- Joined: Sat Oct 25, 2003 12:40 pm
yeah that would be a nice mod, but very hard to do, even proxy mines would be hard, maybe with a new came engineDankButter wrote:that reminds me, i would love to see a p-nade that explodes only when u let go of the grenade button.Edwin wrote:he he, land mines, what a great idea.
E.X. someone gets ur flag, stick em, when they get 2ft. from the base, let go (BOOOM). would be a great mod, and very even (cause only 1 nade at a time). anyone figures that one out, and ill bow down.


Well, proximity mines are possible in Chiron TL34, but those are just plasma grenades stuck to dead bodies.
Specifically...
Specifically...