adding AIs to a campaign map

Discuss general issues about modding HaloPC. Post ideas for mods here.
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bcnipod





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Post by bcnipod »

applecakepie wrote:theres a manual?

Manual
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applecakepie





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Post by applecakepie »

pretty crap manual i cant find the thing im looking for
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[IA]Paul




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Post by [IA]Paul »

If you're looking for "SPAWN GRUNTS IN VEHICLES LOLGRUNTS WIN" you won't find it. That's called a tutorial, not a manual. A manual helps with new functions. A tutorial tells you how to apply them to a certain situation. So it's not a "pretty crap" manual. Also, it's offensive to the writer who spent his time writing it for the community.

Well, I guess bcnipod shouldn't have linked it because it can't help with the situation at hand. But still, it's offensive to put down a manual like that.
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conure




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Post by conure »

Theres a manual? o.O

Heres what you need to do.
1. open eschaton and go to preferences, once in preferences click the option that says "use entity style plugins".
2.In tag browser go the the scenario and click it, it may take a second to load due to plugin size, once in you will wana expand the encounters reflexive.
3. Once you have done that you will see like enocunter 1, encounter 2, ... ,encounter N . Expand one of these and expand its reflexive, then expand "squads" and expand one of THOSE squads.
4. Once all that is done click a squad block and go to short integers. All the parts expanded have to do with ai spawn count.
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applecakepie





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Post by applecakepie »

thanks dude i finally got this to work
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