Extracting models!

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tsgfilmwerks





Posts: 66
Joined: Sun Feb 11, 2007 9:18 am

Post by tsgfilmwerks »

Zone 117 wrote:
tsgfilmwerks wrote:I'm having the same problem - The models export correctly, but when I import them into blender, there's just nothing. With ADI, I would get a model that I could scale and see, but with entity... there's nothing! No model, no mesh.

I looked at the code of the OBJs that entity made, and it IS filled with vertex and face coordinates. Compared with ADI's OBJs, I can't tell the difference.

Has anybody gotten entity's OBJs to work correctly?
It works, it's a fact. Try using a different program then Blender, or get a different obj plugin for it.
No, it does not work, and thus, is not a fact. There is nothing wrong with blender, or it's obj importer for that matter, the problem is with entity and it's current obj exporter. If you are using a different obj exporter or version of entity, please share it with us. And asking if there are other obj plugins is relevant, seeing as the topic is about obj models and extracting them.
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