Adding waterfall to a map...can it work?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Offspring





Posts: 407
Joined: Sun Mar 20, 2005 3:44 pm

Post by Offspring »

yeah i did get the fog error but for some reason my waterfalls arent showing ive still got some things to try....

ps doesnt "!" mean water? so should i not have that in the material name?

also if i fige this out im going to make a scenery tag in the shape of a square so people can dl it and just tile them for thier maps... but it might not work but im going to try.
The_Hushed_Casket





Posts: 1698
Joined: Sun Nov 07, 2004 12:13 pm

Post by The_Hushed_Casket »

offspring wrote:yeah i did get the fog error but for some reason my waterfalls arent showing ive still got some things to try....

ps doesnt "!" mean water? so should i not have that in the material name?

also if i fige this out im going to make a scenery tag in the shape of a square so people can dl it and just tile them for thier maps... but it might not work but im going to try.
The '!' tells Halo to render only, so there is no collision for that plane. The '$' is for the fog plane.
Image
Offspring





Posts: 407
Joined: Sun Mar 20, 2005 3:44 pm

Post by Offspring »

ok im back ive re-opened my level again and im trying to add this waterfall once again... i added "!" and everything but now when i go to build the structure its telling me i have a shit load of open edges from it can anyone tell me why its doing that? is it because my plane is bent and it hase more than 1 hieth segment and width segment?

thx...
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